US Army chooses BISim for VBS4

On July 25, Bohemia Interactive Simulations (BISim), a wholly owned subsidiary of BAE Systems, Inc., announced that the U.S. Army has completed a contract modification to begin upgraded deployment of Virtual Battlespace 4 (VBS4) as part of its ongoing Games for Training (GFT) program.

The GFT program, originally established in 2013, provides the Army with a persistent and flexible simulation capability to support mission rehearsal, tactical training, and leadership development across the operational, institutional, and self-development domains. BISim has been a core GFT program partner since 2009, first fielding VBS2 and transitioning to VBS3 in 2014, and securing a five-year enterprise license contract in 2022.“Upgrading to VBS4 allows us to take full advantage of the latest advancements in virtual game training technology,” said David Perez, U.S. Army GFT program manager. “Our mission is to ensure soldiers are trained and ready for the complexities of the modern battlefield. With VBS4, we’re delivering a flexible, immersive game platform that supports the Army’s push for leaner, more lethal formations and the rapid integration of emerging technologies into training.”

Used across more than 80 simulation centers, schoolhouses, and home-station training sites, the GFT program is the most widely fielded game-based training capability in the Army. VBS4 builds on that foundation, providing a low-overhead solution that supports everything from individual and squad training to mission command and staff exercises.

“Supporting the U.S. Army’s vision for modernizing its training enterprise reflects a longstanding partnership built on trust, adaptability, and a shared commitment to innovation,” said Pete Morrison, chief product officer at BISim. “This upgrade provides tools that help prepare warriors for the missions of today and the challenges of tomorrow.”

Source: BAE Systems

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